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Best Seller Toys & Games

   

13 Item(s)

  1. Social Skill Board Game

    There are no right or wrong answers in these six unique board games! Each game has players discuss the solutions to socially challenging situations. Together the group decides upon the best action encouraging all players to communicate, listen and participate in the game. The games target six important issues that students often struggle with: - Morals - Manners - Empathy - Friendship - Showing Emotions - Managing Emotions Ideal for use in small groups, these games will encourage your students to work together as they learn to improve their social skills.Contains six game boards, 24 counters, one die, and one spinner.
    $32.99
  2. Classwords Vocabulary Grade 4

    Games develop vocabulary — an essential component of reading success! Students give clues and guess grade-level vocabulary words Games build vocabulary and critical thinking skills as students activate prior knowledge, use context clues, make inferences and draw on vocabulary Each game includes 200 cards, one-minute timer, directions and extension ideas
    $12.99
  3. Classwords Vocabulary Grade 3

    Games develop vocabulary — an essential component of reading success! Students give clues and guess grade-level vocabulary words Games build vocabulary and critical thinking skills as students activate prior knowledge, use context clues, make inferences and draw on vocabulary Each game includes 200 cards, one-minute timer, directions and extension ideas
    $12.99
  4. Classwords Vocabulary Grade 6

    Games develop vocabulary — an essential component of reading success! Students give clues and guess grade-level vocabulary words Games build vocabulary and critical thinking skills as students activate prior knowledge, use context clues, make inferences and draw on vocabulary Each game includes 200 cards, one-minute timer, directions and extension ideas
    $12.99
  5. Classwords Vocabulary Grade 5

    ames develop vocabulary — an essential component of reading success! Students give clues and guess grade-level vocabulary words Games build vocabulary and critical thinking skills as students activate prior knowledge, use context clues, make inferences and draw on vocabulary Each game includes 200 cards, one-minute timer, directions and extension ideas
    $12.99
  6. The Reading Game

    * Your child can be reading in a week! * Starts with a simple fast action-memory card game * Picture flashcards reinforce words learned through game play with simple phrases and introduce capitalization and punctuation. * Each content rich storybook is using only the 30 words learned through game play, total 180 words; including Dolch and High Frequency Words for K and 1st grade levels. * This staged learning format ensures success and no frustration, builds confidence and enjoyment in reading! * Award Winning! Created by "Wordly Wise" author Kenneth Hodkinson, and meets Common Core Standards for Language and Literacy Arts. Ages 4 and up For 2 + players
    $34.99
  7. Pocket Ungame

    A non-competitive game that encourages conversation and communication. Use as an ice-breaker or for a serious exchange of thoughts, feelings and ideas. This pocket-sized Ungame can be played at parties, in the car, at the beach, at home or anywhere. It is one of six versions and has different questions than the board game. These cards can also be used with the board game. Ages 5 to Adult, 2 to 6 Players.
  8. Pattern Play

    Our versatile Pattern Play blocks are a great introduction to math concepts like sorting, matching, symmetry, congruence and fractions. This high-quality set fits just-so into its wood tray, with vibrant colors and unusual shapes that build spatial skills. Includes 40 exceptionally well-finished wood blocks, a 10.5"-square wood building tray, 40 Pattern Cards and a drawstring canvas storage bag.
    $31.99
  9. SET

    SET is a fun and challenging game that tests your skills of memory and observation. Called the family game of visual perception, Set boasts 20 "best game" awards. Using unique cards with varied attributes, players must identify different kinds of 3-card sets.
    $13.99
  10. Cause & Effect: Alpine Adventures, Red Level 2.0-3.5

    ?While ascending on a mountain-climbing adventure, players read story cards that ask them to find either a cause or an effect.
    $21.95
  11. Cause & Effect: Alpine Adventures, Blue Level 3.5-5.0

    ?While ascending on a mountain-climbing adventure, players read story cards that ask them to find either a cause or an effect.
    $21.95
  12. Cause & Effect: Alpine Adventures, Green Level 5.0-6.5

    ?While ascending on a mountain-climbing adventure, players read story cards that ask them to find either a cause or an effect.
    $21.95
  13. Classwords Vocabulary Grade 2

    Games develop vocabulary — an essential component of reading success! Students give clues and guess grade-level vocabulary words Games build vocabulary and critical thinking skills as students activate prior knowledge, use context clues, make inferences and draw on vocabulary Each game includes 200 cards, one-minute timer, directions and extension ideas
    $12.99

   

13 Item(s)